16 окт. 2015 г.

AppCoda Beginning iOS9 Programming with Swift-Starter Package


Год выпуска: 2015
Автор: Simon Ng
Жанр: Разработка
Издательство: AppCoda Limited
Язык: Английский
Формат: PDF/ePUB/HTML
Качество: eBook (изначально компьютерное)
Количество страниц: 549

Описание: Мы часто спрашиваем, почему книги по программированию скучные?… Эта книга красиво оформлена с цветными скриншотами и иллюстрациями, которые помогут вам узнать дополненный и улучшенный язык программирования Swift 2.0 и iOS 9. Книга доступна в формате PDF/ePUB/HTML, так что вы можете прочитать её на вашем любимом устройстве.
В этой книге вы найдете много практических упражнений и проектов. Предполагается, что вы знакомы с принципами или вообще не имеете опыта программирования.
Сначала вы создадите простое приложение, а затем прототип приложения, затем будете добавлять функции в него, читая каждую главу. Во время этого процесса вы освоите язык программирования Swift 2.0 и iOS 9.

We will build a food app from scratch. Starting by creating an app prototype, we will add one or more features to the app in each chapter and you will have an app after working through the book. During the course of the app development, you will learn:

– Learn Swift 2 Basics Using Playgrounds
– Design UI using Stack Views
– New features of Xcode 7 like Storyboard References
– Auto layout and Size Classes
– Table views, Tab Bar and Navigation Controllers
– Table Cell Customization and Self Sizing Cells
– Applying Blur Effect using UIVisualEffect
– UIView animations and Image Manipulation
– Working with maps
– Accessing Photo Library and Camera
– Using UIWebView and SFSafariViewController to present web content
– Search bar integration
– Saving data using Core Data
– Creating tutorial screens using UIPageViewController
– Working with CloudKit
– Building a social sharing for Facebook and Twitter
– Localizing Your App into different languages
– Arranging beta test using TestFlight
– Submitting your app to App Store
To get a better idea of what’s included in the book, enter your email below and click Get Sample Chapter. We will then send you a sample book with 100-page of content.

С исходными кодами / With source code

Raywenderlich The iOS Apprentice (Fourth Edition): Beginning iOS Development with Swift 2


Год выпуска: 2015
Автор: Matthijs Hollemans
Жанр: Разработка
Издательство: Raywenderlich
Язык: Английский
Серия: iOS Apprentice
ISBN: 978-1942878087
Формат: PDF
Качество: eBook (изначально компьютерное)
Количество страниц: 788

Описание: Если вы новичок в iOS программирование или Swift в целом, и научиться писать приложения кажется Вам невероятно сложным процессом – прочтите эту книгу!
Из данного курса вы узнаете:
Как написать приложение шаг за шагом с подробными иллюстрациями.,
Книга написана в веселой и доброжелательного форме!
Каждый любит игры, так что вы начнете с построения простой, но веселой игру под iPhone. Она научит вас основам iPhone программирования, а другие уроки будут опираться на то, что вы узнаете в этом уроке.
Каждый урок в этой книге описывает новое приложение во всех деталях, и вместе они охватывают все, что вам нужно знать, чтобы начать программировать свои собственные приложения. К концу серии вы будете достаточно опытны, чтобы превратить ваши идеи в реальные приложения, которые вы можете продать в App Store!

Доп. информация: В раздаче полный курс:
iOS Apprentice Tutorial 1: Getting Started
iOS Apprentice Tutorial 2: Checklists
iOS Apprentice Tutorial 3: MyLocations
iOS Apprentice Tutorial 4: StoreSearch

Completely up to date for iOS 9, Xcode 7, and Swift 2.0.
Learn iPhone and iPad Programming via Tutorials!
If you’re new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming.
That’s why you need a book that:
Shows you how to write an app step-by-step
Has tons of illustrations and screenshots to make everything clear
Is written in a fun and easygoing manner!
In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials.
These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps.
By the end of the series you’ll be experienced enough to turn your ideas into real apps that you can sell on the App Store.
Tutorial 1: Bull’s Eye. In the first tutorial in the book, you’ll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you’ll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner.
Tutorial 2: Checklists. In the second tutorial in the series, you’ll create your own to-do list app. In the process, you’ll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you’re making apps for real!
Tutorial 3: MyLocations. In the third tutorial, you’ll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you’ll learn about Core Location, Core Data, Map Kit, and much more!
Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that’s what you’ll do in this final tutorial of the book. You’ll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON.
It is my sincere belief that this series can turn you from a complete newbie into an accomplished iOS developer, but you do have to put in the time and effort. By writing this book I’ve done my part, now it’s up to you…

С исходными кодами / With source code

15 окт. 2015 г.

Raywenderlich iOS Animations by Tutorials Second Edition: iOS 9 & Swift 2 Edition


Год выпуска: 2015
Автор: Marin Todorov
Жанр: Разработка
Издательство: Raywenderlich
Язык: Английский
Серия: Tutorials
ISBN: 978-1942878094
Формат: PDF
Качество: eBook (изначально компьютерное)
Количество страниц: 370

Описание: Программируйте приложения на Swift под iOS с восхитительной анимацией! Создание анимации является одним из самых приятных направлений развития iOS. Создавать анимацию весело, она вдохнула жизнь в пользовательский интерфейс iOS, также анимация делает ваше приложение красочным и приводит в восторг конечного пользователя. В этой книге, вы узнаете о применении анимации в Swift на iOS, от начального уровня до продвинутого через серию практических уроков.

Обновлено до iOS9, Xcode 7 и Swift 2.

С исходными кодами / With source code

8 сент. 2015 г.

Swift Recipes: Problem-Solution Approach

Название: Swift Recipes: Problem-Solution Approach
Aвтор: Mike Rogers
Издательство: Apress
Год выпуска: 2015
ISBN: 1484204190
Формат: PDF/EPUB/AWZ3
Размер: 3.59 MB(PDF), 1.22 MB(EPUB), 1.72 MB(AWZ3)
Количество страниц: 344
Язык: Английский

Swift Recipes provides a problem solution approach for dealing with key aspects of the Swift programming language (covering version 1.2), ensuring you have the indispensable reference you need to successfully execute common programming tasks. You'll learn how to use the unique features of the Swift programming language as well as its use with Cocoa and Cocoa touch frameworks and libraries. Solutions are available for a range of problems, including application development with Xcode; working with strings, numbers, and object collections; dealing with threads, multi-core processing, and asynchronous processing; and building applications that take advantage of dates and timers and memory management. This book is an essential core reference for every Swift programmer and offers solutions in a concise and easy-to-follow manner. T. Michael Rogers has developed iOS applications for Fortune 100 brands and startups, and has trained new and experienced iOS developers via the iOS Boot Camp in New York City, online courses, and in private settings. He brings his expertise to offer you the ability to use and exploit Swift to get the most out of all your projects for your app creations, whether you use iOS or Mac OS X.

16 авг. 2015 г.

Make Apple Watch Apps in Swift. Get into the App store

Год выпуска: 2015
Производитель: Udemy
Сайт производителя: udemy.com
Автор: Andrew Seeley
Продолжительность: 1:26
Тип раздаваемого материала: Видеоклипы
Язык: Английский

Описание: Do you want to have your App ready for the Apple Watch Launch?
Do you have no idea where to start?
Hi I am Andrew. 3 years ago I was in the same position as you and took an online course to learn to make iOS Apps.
Begin here to start making your first Apple Watch App. Current price is $49 USD - this will go up as more content is added to the course which has already been planned!
From a novice to a seasoned developer this course will give you access to earn cash in the new Apple Watch store. Learn before launch and be one of the first in the App Store.
This course will take you through developing several Apps for the Apple Watch. Over time more Apps and content will be added covering all aspects of the Apple Watch. All this future content is free for current students.







iOS 8 And Swift How To Make A Freaking iPhone App

Год выпуска: 2015
Производитель: Udemy
Сайт производителя: udemy.com
Автор: Rick Walter
Продолжительность: 20:14
Тип раздаваемого материала: Видеоклипы
Язык: Английский

Описание: This is the class I wish I had when I was trying to learn iOS development. I have a unique perspective to teach this class because I've been the newb that couldn't understand tutorials or blog posts. No prior programming experience is required.
I will walk you through everything you need to start making apps. Getting Xcode (the program we use to make apps) setup and on your machine, making a developer account with Apple, and running the iPhone and iPad simulator on your mac.




12 авг. 2015 г.

Learning Swift Programming

Год: 2015
Автор: Jacob Schatz
Жанр: Программирование
Издательство: Addison-Wesley Professional
ISBN: 978-0133950403
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook) (converted)
Интерактивное оглавление: Да
Количество страниц: 300

Описание: Get started fast with Swift programming for iOS and OS X
Learning Swift Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple’s new programming language. Written for developers with previous experience in any other modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems.

Author Jacob Schatz’s popular Skip Wilson video tutorials on YouTube have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift’s advanced design, remarkable performance, and streamlined development techniques.
Step-by-step, you’ll move from basic syntax through advanced features such as closures and generics–discovering helpful tips and tricks along the way. After you’ve mastered Swift’s building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch.

- Compare Swift with Objective-C, JavaScript, Python, Ruby, and C
- Collect data with arrays and dictionaries, and store it with variables and constants
- Group commonly-used code into functions for easy reuse
- Structure your code with enums, structs, and classes
- Use generics to get more done with less code
- Write closures to share small blocks of functionality
- Use optionals to write more robust, crash-resistant, and cleaner code
- Integrate existing Objective-C code into new Swift apps
- Program on the bit and byte level with advanced operators
- Implement efficient design patterns with protocols and delegates
- Create animated 2D games with SpriteKit, and 3D games with SceneKit

Learn Swift A-Z Foundations to make iOS and OSX Apps. Video tutorial


Год выпуска: 2015
Производитель: Udemy
Сайт производителя: www.udemy.com/learn-swift-a-z-foundations/
Автор: Andrew Seeley
Продолжительность: 3 hours
Тип раздаваемого материала: Видеоурок
Язык: Английский

Описание: Узнать все аспекты Swift на создание прочной основы для IOS и OSX Mac-приложений.

Learn all aspects of Swift to build a solid foundation to make iOS and OSX Mac Apps.
This course will teach you about Swift - Apple's newest programming language. Swift makes it alot easier to develop and understand App development so anyone can pick it up easily!
This course will focus on the fundamentals of Swift - to develop iOS/Mac apps you need a good foundation understanding of Swift first. After taking this course you will have a good understanding of Swift and will be ready to learn how to make iOS/Mac Apps!
What are you waiting for, every second more and more developers are earning money from their apps, why not you!

Формат видео: MP4
Видео: AVC, 960x540, 16:9, 30.000 fps, ~ 87 Kbps
Аудио: AAC, 48.0 KHz, ~ 96.0 Kbps, 2 channels

Section 1: Introduction
Section 2: Variables & Constants
Section 4: Working with Data Types & Operations
Section 5: Control Flow - If Statements
Section 6: Control Flow - Loops
Section 7: Arrays & Dictonary's
Section 8: Enumerations
Section 9: Functions
Section 10: It's a wrap!



Make Mario Game in iOS 8 Swift. Video tutorial


Год выпуска: 2015
Производитель: Skillfeed
Сайт производителя: skillfeed.com
Автор: Muhammad Haroon
Продолжительность: 2:59
Тип раздаваемого материала: Видеоурок
Язык: Английский

Описание: In this course, we'll learn how to make a mario like or any other platformer game. The player will be able to move left, right or jump in both directions. It will have the fire capability and will be able to interact with all the objects in the game like ground, ground gaps, stairs, bricks, coins, enemies.

Формат видео: MP4/FLV
Видео: MPEG-4/Flash, 960x540, 16:9, 30fps, 267(500)kbps
Аудио: AAC, 44.1kHz, 128kbps, stereo




5 авг. 2015 г.

Beginning Swift Games Development for iOS


Publisher: Apress
Author: James Goodwill, Wesley Matlock
Isbn: 978-1-4842-0401-6, 978-1-4842-0400-9, 1484204018
Year: 2015
Pages: 259
Language: English
File size: 6.2 MB
File format: PDF

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you’ll learn the fundamental elements of the new Swift language as applied to game development for iOS.
In part 1, you’ll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you’ll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you’ll learn 3D game development using Apple’s SceneKit framework and the Swift programming language. And, you’ll follow the same pattern we used for part 1.
After reading and using this book, you’ll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS enabled device and perhaps sell in the Apple iTunes App Store.