21 мар. 2015 г.

Beginning Xcode. Swift Edition

Beginning Xcode, Swift Edition will not only get you up and running with Apple’s latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.
If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK.
By the end of this book, you’ll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.
What you’ll learn
How to use Swift and new Swift-related features in Xcode
How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more
How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control
How to take advantage of Xcode’s vast libraries, frameworks and bundles
How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies
How to share your app using organizer, localization, auto layout, and more
Who this book is for
This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

Название: Beginning Xcode. Swift Edition
Автор: Knott M.
Год: 2014
Издательство: Apress
ISBN: 978-1-4842-0538-9
Страниц: 544
Язык: Английский
Формат: PDF
Размер: 31 Mb

20 мар. 2015 г.

Swift Quick Syntax Reference

Swift Quick Syntax Reference is a condensed code and syntax reference to the new Apple Swift programming language, which is the alternative new programming language along side Objective-C behind the APIs found in the Apple iOS SDK 8 and OS X Yosemite SDK. It presents the essential Swift syntax in a well-organized format that can be used as a handy reference.

You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point, and highly accessible. The book is packed with useful information and is a must-have for any Swift programmer.




Publisher: Apress
By: Matthew Campbell
ISBN: 978-1-484204-40-5
Year: 2014
Pages: 180
Language: English
File size: 4.6 MB
File format: PDF

Pro Design Patterns in Swift

The Swift programming language has transformed the world of iOS development and started a new age of modern Cocoa development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level.

This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer.

Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need.

Publisher: Apress
By: Adam Freeman
ISBN: 978-1-484203-95-8
Year: 2015
Pages: 592
Language: English
File size: 7.5 MB
File format: PDF

Swift for Absolute Beginners

The professional development team that brought you two editions of Objective-C for the Absolute Beginners and have taught thousands of developers around the world to write some of the most popular iPhone apps in their categories on the app store, have now leveraged their instruction for Swift.

Swift for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school.

Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first two iOS books, along with their free online instruction and free online forum to create an excellent training book.


Publisher: Apress
By: Gary Bennett, Brad Lees
ISBN: 978-1-484208-87-8
Year: 2014
Pages: 308
Language: English
File size: 16.3 MB
File format: PDF

19 мар. 2015 г.

Programming iOS 8 Dive Deep into Views, View Controllers, and Frameworks

Programming iOS 8



Start building apps for iOS 8 with Apple’s Swift programming language. If you’re grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device’s location.

Example code is available on GitHub in the form of full projects that you can download, study, and run.
-Build iOS apps with Swift
-Create, arrange, draw, layer, and animate views that respond to touch
-Use view controllers to manage multiple screens in a way that’s understandable to users
-Explore UIKit interface objects, such as scroll views, table views, popovers, web views, and maps
-Work with Cocoa frameworks for sensors, location, sound, and video
-Access user libraries: music, photos, address book, and calendar
-Examine additional topics including data storage, file sharing, networking, and threading

Topics new to iOS 8 include:
-Major changes in app coordinate space and interface rotation
-Trait collections and size classes
-View margins, visual effect views, and major animation changes
-Changes to presented view controllers, popovers and split view controllers, alert and action sheet architecture
-Table view automatic variable row heights and sliding cells
-Classes for search results display, web view, video display, and audio mixing and effects
-Today extensions, Actions extensions, Photo Editing extensions
-Xcode 6 features: conditional constraints, view debugging, designable views, inspectable properties, new segue types

By: Matt Neuburg
Publisher: O'Reilly Media
Formats: Ebook (epub)
Ebook: November 2014
Pages: 1018

Анимация UITextField, проверка на число / UITextField not number animation

Проверка UITextField на числовой тип (float) и простая анимация если введенные данные не являются таковыми.




// Проверка введенных данных на числовую форму

- (void)textIsValidValue:(NSString *)text textField:(UITextField *)textField {
    
    BOOL result = NO;
    NSScanner *scanner = [NSScanner scannerWithString:text];
    
    if (!(result = [scanner scanFloat:NULL] && [scanner isAtEnd])) {
        
        _isWrongText = YES;
        [self animateTextFieldOnError:textField];
    
    } else { _isWrongText = NO; }

}


// Анимация поля и смена цвета текста если обнаружена ошибка

- (void)animateTextFieldOnError:(UITextField *)textField {
    
    CAKeyframeAnimation * anim = [CAKeyframeAnimation animationWithKeyPath:@"transform"];
    anim.values = @[[NSValue valueWithCATransform3D:CATransform3DMakeTranslation(-10.0f, 0.0f, 0.0f)],
                    [NSValue valueWithCATransform3D:CATransform3DMakeTranslation(10.0f, 0.0f, 0.0f)]];
    anim.autoreverses = YES;
    anim.repeatCount = 2.0f;
    anim.duration = 0.1f;
    
    [textField.layer addAnimation:anim forKey:nil];
    textField.textColor = [UIColor redColor];
}

18 мар. 2015 г.

Beginning iOS Media App Development

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.

You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift introducing. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features.

Publisher: Apress
By: Ahmed Bakir
ISBN: 978-1-4302-5083-8
Year: 2014
Pages: 436
Language: English
File size: 14 MB
File format: PDF

Learn iOS 8 App Development, 2nd Edition

Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue.

The iOS 8 SDK offers powerful new features, and this book is the fastest path to mastering them - and the rest of the iOS SDK - for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Swift language concepts and how to exploit design patterns and logic with the iOS SDK, based on Swift and the Cocoa Touch framework.

Publisher: Apress
By: James Bucanek
ISBN: 978-1-484202-09-8
Year: 2014
Pages: 768
Language: English
File size: 31.1 MB
File format: PDF